My first entry into the gaming industry was as a CG artist creating prerendered cinematics and backgrounds as well as character creation. With strong traditional art and design skills developed over 14 years, today my artistic sense is applied to the creation and development of high end content for video games and entertainment. This also entails establishing proven pipelines for art production in game development and graphic design.
Throughout my journey in this exciting industry, I have had the fortune of collaborating with amazingly talented artists and art directors. Whom are a constant source of inspiration and fuel for my passion for art.